Lectures  |  Subjects  |  Programming  |  Paper writing

Programming - C

  • Prof. So, "C Programming," E-learning Contents, [Site]

  • Programiz, "Learn C Programming", https://www.programiz.com

  • Numerical Recipes: The Numerical Recipes books cover a range of topics that include both classical numerical analysis (interpolation, integration, linear algebra, differential equations, and so on), signal processing (Fourier methods, filtering), statistical treatment of data, and a few topics in machine learning (hidden Markov model, support vector machines). The writing style is accessible and has an informal tone. The emphasis is on understanding the underlying basics of techniques, not on the refinements that may, in practice, be needed to achieve optimal performance and reliability. Few results are proved with any degree of rigor, although the ideas behind proofs are often sketched, and references are given. Importantly, virtually all methods that are discussed are also implemented in a programming language, with the code printed in the book. Each version is keyed to a specific language.

Progamming - Python

Machine Learning

Software Versioning

Software versioning is the process of assigning either unique version names or unique version numbers to unique states of computer software. Within a given version number category (major, minor), these numbers are generally assigned in increasing order and correspond to new developments in the software. At a fine-grained level, revision control is often used for keeping track of incrementally different versions of electronic information, whether or not this information is computer software.

Programming Style

Programming style is a set of rules or guidelines used when writing the source code for a computer program. It is often claimed that following a particular programming style will help programmers to read and understand source code conforming to the style, and help to avoid introducing errors.


Pseudocode is an informal high-level description of the operating principle of a computer program or other algorithm.